The Agori are the most populous species on Bara Magna. Where Glatorian specialize in fighting, Agori handle everything else the villages need to survive: farming, resource gathering, trade, equipment repair, healing, etc.
While every Agori is different, they do tend to have some qualities in common. Most are hard workers, because they have to be in this world. They adapt well to change. And they also tend to be pretty hard and cynical. Their world was damaged seemingly beyond repair 100,000 years ago and few believe things will ever get much better.
There are six known tribes of Agori: the ice tribe of Iconox, the fire tribe of Vulcanus, the rock tribe of Atakus, the jungle tribe of Tesara, the water tribe of Tajun, and the sand tribe. The rock tribe is a relatively recent arrival, having moved south along with the Skrall. The sand tribe members, also known as “Zesk,” have regressed to being little more than beasts with only a rough command of language. They do not trade with other villages or have any relations with them, but stay in the wastelands. Zesk are considered highly dangerous to travelers.
Although Agori largely rely on Glatorian for defense or battles in the arena, many of the villagers know how to fight as well. Special team matches in various arenas pair a Glatorian and an Agori from his village. The Agori’s main job in these fights is to act as a blocker, protecting the Glatorian from Thornax.
Known Agori include Raanu, Atakus, Berix, Tarduk, and Metus.