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Zesk are tribesmen who have regressed to a primitive, bestial state. They hide in the sand and attack travelers. Savage and dangerous, they are no longer capable of speech or much beyond primitive thought. They possess enhanced senses, particularly sight and smell, which enables them to track prey. Small, not very bright, Zesk won’t last long in a fight with a Glatorian.

Tribe: Sand
Location: The wastelands
Weapons: Natural tools include a scorpion-like stinger

STRENGTH: 9
AGILITY: 9
TOUGHNESS: 8
MIND: 5
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